A faithful port of the Doom (1993) engine to Ruby with classic software rendering, OpenGL rasterization, GPU ray tracing, and multiplayer.
Required Ruby Version
>= 3.1
Authors
Chris Hasinski
Versions
- 0.11.0 September 18, 2026 (155 KB)
- 0.8.0 April 14, 2026 (75.5 KB)
- 0.6.0 March 23, 2026 (54 KB)
- 0.5.0 March 19, 2026 (48 KB)
- 0.4.0 March 06, 2026 (32.5 KB)